A slot machine for the bandit towns. This one involved some rigging and animations to complement the model too. I've had some brief animation experience before but with not animating in quite a few years, i felt like i was learning new stuff again which is always good!
In the end, to save on performance I separated the moving elements (the arm and the individual reels) so they could animate by themselves and within Unity have them all parented as one prefab. The reels will be dealt with in code so all I had to do was rig those up individually and then the arm was animated.